Two for the price of one!

The Kids are Alright: How the Gamer Generation is Changing the Workplace by John C. Beck and Mitchell Wade

This is a book about the “gamer generation.” These guys think that generation x and generation y are actually the “gamer generation.” They think that the gamers want a customizable world, they prefer to work by trial and error and they prefer the guidance and the approval of their peers to that of authority figures.

I thought it was quite intriguing, mostly because their ideas about how the gamer generation thinks reminds me of web 2.0 in a non-commercial context.

Theory of Fun for Game Design by Ralph Koster

Koster lightly discusses cognitive theory and games as skill models. He claimed gamers don’t see the frills of the game, such as setting and art, so much as the tactics. He believes that games should not exclude sex and violence but treat the topics with maturity and depth. He feels that we should teach skills with the games that are more applicable to modern life, instead of aiming and jumping games.

It was a fun read if you are interested in video games or games in general.

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